

It does not sound as initially promising as the start of Spyro 2, but the great thing about Spyro 3’s story is that it gets stronger as you go on a lot of the major characters from the second game (including Hunter, Moneybags and Zoe The Fairy) are all here to provide some continuity, and like Spyro 2 each world has unique inhabitants that all have their own personality quirks. Fearful for their eggs, the elder dragons decide that only Spyro can fit down the hole and go after the thief, and send him, his trusty dragonfly companion Sparx and Hunter The Cheetah (still as derpy and fantastic as ever) to ‘The Forgotten World’ to retrieve the eggs.

We quickly find out that there is a spiteful Sorceress on the other side of the world who plans to use the magical eggs to restore magic to her world. However, a thief comes through a hole in the ground and steals all the eggs while the dragons are sleeping, and Spyro just misses the chance to catch her. Having saved the world of Avalar, the opening of Spyro 3 shows Spyro returning to his home of the Dragon Worlds, where 150 dragon’ eggs are ready to hatch. The rest of the finished product didn’t need luck in the slightest to shine brightly. In a strange twist of fate, 2000 was actually the Year Of The Dragon in China, so Insomniac got lucky with a title name. Spyro 2: Gateway To Glimmer was a tremendous success for Insomniac Games, and therefore its follow up would have to be pretty damn good to keep the quality levels high.

The threat of the Millennium Bug passed away rapidly, everyone forgot about the Millennium Dome, and it just so happened that a small purple dragon was going to get its third game on the Playstation. SPYRO: YEAR OF THE DRAGON (2000) – INSOMNIAC GAMES A dragon on a skateboard? Instant sell
